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Game Programming, Teen Arts & Creativity
2D Game Building for Teens by Michael Duggan β€” book cover

2D Game Building for Teens

by Michael Duggan
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Overview

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.

Synopsis

Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.

About the Author, Michael Duggan

Mike Duggan is an instructor at North Arkansas College, where he teaches computer art and game design. He designed the core curriculum for the gaming and robotics program at Bryan College, based in Kansas City, Missouri, and has been a guest speaker on the topic of game engine technology at several conferences. He is the author of "The Official Guide to 3D GameStudio," "Torque for Teens," "2D Game Building for Teens," and "Web Comics for Teens," also from Cengage Learning. Mike spends most of his free time drawing cartoons and making animations for games.

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Book Details

Published
January 1, 2009
Publisher
Cengage Learning
Pages
320
Format
Paperback
ISBN
9781598635683

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