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Graphics Programming, Game Programming, Computer Graphics - General & Miscellaneous
Awesome Game Creation: No Programming Required by Jason Darby β€” book cover

Awesome Game Creation: No Programming Required

by Jason Darby
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Overview

Awesome Game Creation: No Programming Required, Third Edition teaches game enthusiasts and aspiring developers how to create your own computer games without programming skills. It teaches how the whole game design process works, beginning with an overview of how to design a game, and moving through the creation process from the basic building blocks to sound, music, and graphics. Throughout the book, you'll learn how to create a variety of games, including an 2D Dragon Flying Game, First Person Shooter, space shoot-em up, and more. To make sure you're able to follow along easily, each game is created through step-by-step tutorials that use "drag-and-drop" game engines. You'll learn how to make and modify your own interactive 2D and 3D computer games. And, you'll learn how to use a variety of development tools, including The Games Factory 2 (latest version), GameMaker, and FPS Creator (new to this edition). This is a great way to learn the basics of game design and creation without having to learn how to program!!

Synopsis

This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why this book works so well! Awesome Game Creation: No Programming Required, Third Edition teaches game enthusiasts and aspiring developers how to create your own computer games without programming skills. It teaches how the whole game design process works, beginning with an overview of how to design a game, and moving through the creation process from the basic building blocks to sound, music, and graphics. Throughout the book, you'll learn how to create a variety of games, including an 2D Dragon Flying Game, First Person Shooter, space shoot-em up, and more. To make sure you're able to follow along easily, each game is created through step-by-step tutorials that use "drag-and-drop" game engines. You'll learn how to make and modify your own interactive 2D and 3D computer games. And, you'll learn how to use a variety of development tools, including The Games Factory 2 (latest version), GameMaker, and FPS Creator (new to this edition). This is a great way to learn the basics of game design and creation without having to learn how to program!!

About the Author, Jason Darby

Jason Darby is the Director of Castle Software Ltd, an indie games and multimedia development company in the heart of the UK. Jason started on his computer creation business in 1998 when he released an offline web browser program. Since then he has been working on projects for businesses including a CD-ROM project for PC Format Magazine (UK), a number of quiz programs for large blue chip companies, educational multimedia programs, and small games. Jason has also had a number of books published in the game creation market including Make Amazing Games in Minutes, Awesome Game Creation: No Programming Required, and Game Creation for Teens, all published by Course Technology PTR.

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Book Details

Published
September 1, 2007
Publisher
Cengage Learning
Pages
448
Format
Paperback
ISBN
9781584505341

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