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Essential CG Lighting Techniques by Darren Brooker β€” book cover

Essential CG Lighting Techniques

by Darren Brooker
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Overview

Illustrated throughout in full color, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth.

Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package.

Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of.

If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.

KEY FEATURES: * Get all you need to know about CG lighting from one easy to use volume

* Put into practice the theories learned with the detailed tutorials and free demo software provided

* Learn both the art and the science of lighting CG environments

Author Biography: Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.

Audience: Those entering, or having recently entered, CG lighting in gaming, feature film and commercial production. Architectural visualization creatives, TV production and postproduction, illustrators and fine artists working with CG. 3D hobbyists.

About the Author, Darren Brooker

Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.

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Book Details

Published
November 12, 2012
Publisher
Taylor & Francis
Pages
367
ISBN
9781136134692

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