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Game Design: Theory and Practice, Second Edition by Richard Rouse III — book cover

Game Design: Theory and Practice, Second Edition

by Richard Rouse III
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Overview

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World
“Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine

In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

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Book Details

Published
March 18, 2010
Publisher
Jones & Bartlett Learning
Pages
704
ISBN
9781449622268

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