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Fiction, World Literature, Fiction Subjects
JPod: A Novel by Douglas Coupland β€” book cover

JPod: A Novel

by Douglas Coupland
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Overview

JPod, Douglas Coupland's most acclaimed novel to date, is a lethal joyride into today's new breed of tech worker. Ethan Jarlewski and five co-workers whose surnames begin with "J" are bureaucratically marooned in jPod, a no-escape architectural limbo on the fringes of a massive Vancouver game design company. The jPodders wage daily battle against the demands of a boneheaded marketing staff, who daily torture employees with idiotic changes to already idiotic games. Meanwhile, Ethan's personal life is shaped (or twisted) by phenomena as disparate as Hollywood, marijuana grow-ops, people-smuggling, ballroom dancing, and the rise of China. JPod's universe is amoral, shameless, and dizzyingly fast-paced like our own.

Synopsis

JPod, Douglas Coupland's most acclaimed novel to date, is a lethal joyride into today's new breed of tech worker. Ethan Jarlewski and five co-workers whose surnames begin with "J" are bureaucratically marooned in jPod, a no-escape architectural limbo on the fringes of a massive Vancouver game design company. The jPodders wage daily battle against the demands of a boneheaded marketing staff, who daily torture employees with idiotic changes to already idiotic games. Meanwhile, Ethan's personal life is shaped (or twisted) by phenomena as disparate as Hollywood, marijuana grow-ops, people-smuggling, ballroom dancing, and the rise of China. JPod's universe is amoral, shameless, and dizzyingly fast-paced like our own.


— The New York Times - Dave Itzkoff

To Coupland's credit, the technologically sophisticated but socially alienated universe that he anticipated in 1995 is an even more tangible and complicated entity in 2006 a time when people really do speak in regurgitated sound bites from "The Simpsons," and are labeled autistic simply because they are shy, and are granted preposterous job descriptions like being part of a "world-building team" when they possess little control over the world in which they live and that gives him license to revisit this territory in JPod.

About the Author, Douglas Coupland

Douglas Coupland is a novelist who also work in visual arts and theater. His novels include Generation X, Microserfs, All Families Are Psychotic, Hey Nostradamus!, and Eleanor Rigby. He lives and works in Vancouver, Canada.

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Editorials

Dave Itzkoff

To Coupland's credit, the technologically sophisticated but socially alienated universe that he anticipated in 1995 is an even more tangible and complicated entity in 2006 β€” a time when people really do speak in regurgitated sound bites from "The Simpsons," and are labeled autistic simply because they are shy, and are granted preposterous job descriptions like being part of a "world-building team" when they possess little control over the world in which they live β€” and that gives him license to revisit this territory in JPod.
β€” The New York Times

Publishers Weekly

Coupland returns, knowingly, to mine the dot-com territory of Microserfs (1996)-this time for slapstick. Young Ethan Jarlewski works long hours as a video-game developer in Vancouver, surfing the Internet for gore sites and having random conversations with co-workers on JPod, the cubicle hive where he works, where everyone's last name begins with J. Before Ethan can please the bosses and the marketing department (they want a turtle, based on a reality TV host, inserted into the game Ethan's been working on for months) or win the heart of co-worker Kaitlin, Ethan must help his mom bury a biker she's electrocuted in the family basement which houses her marijuana farm; give his dad, an actor desperately longing for a speaking part, yet another pep talk; feed the 20 illegal Chinese immigrants his brother has temporarily stored in Ethan's apartment; and pass downtime by trying to find a wrong digit in the first 100,000 places (printed on pages 383-406) of pi. Coupland's cultural name-dropping is predictable (Ikea, the Drudge Report, etc.), as is the device of bringing in a fictional Douglas Coupland to save Ethan's day more than once. But like an ace computer coder loaded up on junk food at 4 a.m., Coupland derives his satirical, spirited humor's energy from the silly, strung-together plot and thin characters. Call it Microserfs 2.0. (May) Copyright 2006 Reed Business Information.

Kirkus Reviews

Bored and zany computer programmers think of themselves as characters in a Douglas Coupland novel. The young video-game designers portrayed here resemble the nerds in Microserfs (1995), and their spokesman-narrator has relatives who recall the eccentrics in All Families Are Psychotic (2001). Assigned to the same corporate pod because their names end in "J," the Vancouver six hate the video game they're producing, called "BoardX," use their modest creativity in time-wasting foolery and decide to sabotage the game by encoding in it a crazed Ronald McDonald. Twentysomething narrator Ethan has "respite" from the laborious weirdness of work by tending to his wacky family-a ballroom-dancing father obsessed with having a speaking part in a movie, a marijuana-growing mother whom Ethan helps bury a body, a brother who sells mansions to Chinese gangsters. At one point, Coupland enters the novel as a character and contracts for the rights to the other characters' lives for, ultimately, this novel. The book itself has a game-like quality: Randomly scattered through the text in various formats and fonts are mock advertisements, quizzes, product placements, interviews and lists-many, many lists, including iterations of the number pi and 58,894 random numbers (both sets of lists go on for pages). It's hard to believe there are enough cubicle clones and bored gamers to give Coupland an audience, but it's even harder to imagine anyone else reading more than a hundred pages of this novel. "J" is for juvenile, jaundiced, joyless, jumbled junk.

Book Details

Published
May 1, 2007
Publisher
Bloomsbury USA
Pages
464
Format
Paperback
ISBN
9781596911055

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