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Graphics Programming, Computer Graphics - General & Miscellaneous
OpenGL: A Primer by Edward Angel — book cover

OpenGL: A Primer

by Edward Angel
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Overview

OpenGL®: A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that readers learn modern computer graphics best if they can start programming significant applications as soon as possible.

Introduction, Two-Dimensional Programming in OpenGL, Interaction and Animation, Basic Three-Dimensional Programming, Transformations, Lights and Materials, Images, Texture Mapping, Curves and Surfaces, Putting It Together, Looking to the Future.

For all readers interested in OpenGL.

Synopsis

This concise presentation of fundamental OpenGL 1.2 commands can be used as a companion to a text introducing computer graphics principles, and as a stand-alone beginner's guide to OpenGL for programmers with a background in computer graphics. It offers coverage of a subset of the OpenGL API, and a nonmathematical treatment of OpenGL that allows readers to begin programming computer graphics right away. Case studies challenge students to apply commands introduced in each chapter. Angel teaches computer science and electrical and computer engineering at the University of New Mexico.

Annotation c. Book News, Inc., Portland, OR (booknews.com)

About the Author, Edward Angel

Edward S. Angel is a Professor of Computer Science, Electrical and Computer Engineering, and Media Arts at the University of New Mexico. He received his PhD from the University of Southern California and his BS in engineering from the California Institute of Technology. His present research interests are in computer graphics and scientific visualization. He is also the author of the best-selling book, Interactive Computer Graphics: A Top-Down Approach Using OpenGL, Third Edition, also published by Addison-Wesley.

Professor Angel is the Principal Investigator of the NSF-funded Digital Pueblo Project, which is combining arts and technology to promote economic development among the communities in New Mexico through collaborative graphics and animation projects.

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Book Details

Published
February 1, 2007
Publisher
Addison Wesley
Pages
230
Format
Paperback
ISBN
9780321398116

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