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Overview
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.
Synopsis
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.
Booknews
Not those streaks across the visual field on an LSD trip, but algorithms that can trace the path of virtual light through a computer graphic to help give the illusion of three dimensions. Shirley (U. of Utah) guides graphics programmers through the steps of creating a ray tracing program, and using it to create advanced special effects. Annotation c. Book News, Inc., Portland, OR (booknews.com)
Editorials
Booknews
Not those streaks across the visual field on an LSD trip, but algorithms that can trace the path of virtual light through a computer graphic to help give the illusion of three dimensions. Shirley (U. of Utah) guides graphics programmers through the steps of creating a ray tracing program, and using it to create advanced special effects. Annotation c. Book News, Inc., Portland, OR (booknews.com)Ray tracing is an innovative, effective method of producing photorealistic threedimensional computer graphics images by applying simple algorithms. It works using the theory that one can model reflection and refraction by tracing the path of light rays as they "bounce" through an environment. Realistic Ray Tracings is a unique and invaluable contribution for graphics programmers seeking to write their own ray tracing programs as Peter Shirley takes them through the steps of creating their own ray tracing programs ranging from simple images through advanced special effects. Readers will be able to build up their ray tracer one step at a time, chapter by chapter. Realistic Ray Tracings also provides the details necessary to add special effects such as soft shadows, gall and metal textures, indirect lighting, depthoffield, and motion blur. Those seeking to develop realistic threedimensional computer graphics, should begin with a careful reading of Peter Shirley's Realistic Ray Tracings!