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3D Computer Graphics, Game Programming
The Bryce 5 Handbook by Shamms Mortier β€” book cover

The Bryce 5 Handbook

by Shamms Mortier
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Overview

Populate barren landscapes with far out vegetation; add clouds, sky, fog, or haze to your world; and learn how to animate environments these are just some of the creative possibilities you can explore with Bryce 5. Bryce 5 has evolved into a powerful 3D tool that combines power and ease of use and provides beginning to advanced users with a plethora of creative options. Using the guidance and tutorials found in the Bryce 5 Handbook, you can master the interface and new tools of Bryce, and take your 3D skills to the next level of mastery. Youill find helpful insights projects, and practice with a variety of topics and tools, including Primitives, Trees, Metaballs, Booleans, Terrain Models and Objects, the Materials Lab, The Deep Texture Editor, Atmospherics, Lights, Animation, and more. With the hands-on tutorials provided in The Bryce 5 Handbook, youill increase your 3D skills and learn how to reproduce the awesome power and reality of nature.

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Editorials


Following a tutorial-based approach, this guide to Bryce 5 covers the tool's materials, planes, and uses for animation and modeling. It provides instruction for using the Bryce features and for using Bryce in conjunction with other programs. An appendix lists "undocumented" Bryce features. An accompanying CD-ROM features demos of popular applications and color images from the book. (The book itself features numerous black and white illustrations, including screen captures.) Annotation c. Book News, Inc., Portland, OR (booknews.com)

Book Details

Published
June 22, 2002
Publisher
Charles River Media
Pages
450
Format
Paperback
ISBN
9781584502173

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