Books.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.
Overview
From a two-time winner of the Philip K. Dick award, and one of the founding fathers of cyberpunk comes a novel about a very modern nightmare: the most destructive computer virus ever has been traced to your machine. Computer programmer Jerzy Rugby spends his days blissfully hacking away in cyberspace β aiding the GoMotion Corporation in its noble quest to create intelligent robots. Then an electronic ant gets into the machinery ... then more ants .... then millions and millions of the nasty viral pests appear out of nowhere to wreak havoc throughout the Net. And suddenly Jerzy Rugby is Public Enemy Number One, wanted for sabotage, computer crime, and treason β a patsy who must now get to the bottom of the virtual insectile plague. "Rudy Rucker warms the cockles of my heart ... I think of him as the Scarlet Pimpernel of science fiction." β Philip Jose Farmer
Computer programmer Jerzy Rugby spends his days blissfully hacking away in cyberspace, aiding the GoMotion Corporation in its quest to bring intelligent robots into existence. Then an electronic ant gets into the machinery, then millions of them. Suddenly Jerzy is public enemy #1, wanted by the government for treason--a set-up patsy.
Synopsis
From a two-time winner of the Philip K. Dick award, and one of the founding fathers of cyberpunk comes a novel about a very modern nightmare: the most destructive computer virus ever has been traced to your machine. Computer programmer Jerzy Rugby spends his days blissfully hacking away in cyberspace — aiding the GoMotion Corporation in its noble quest to create intelligent robots. Then an electronic ant gets into the machinery ... then more ants .... then millions and millions of the nasty viral pests appear out of nowhere to wreak havoc throughout the Net. And suddenly Jerzy Rugby is Public Enemy Number One, wanted for sabotage, computer crime, and treason — a patsy who must now get to the bottom of the virtual insectile plague. “Rudy Rucker warms the cockles of my heart ... I think of him as the Scarlet Pimpernel of science fiction.” — Philip Jose Farmer
Publishers Weekly
With a protagonist named Jerzy Rugby, a realty company called Welsh & Tayke, hackers who call themselves Bety Byte and Riscky Pharbeque and computer daemons that look like ants and destroy digital television transmissions, Rucker's second novel clearly dwells in that peculiar subdivision of postmodernism known as cyberspace. As it is enthusiastically described, Rugby's attempt to design a household robot that can function even in the most dysfunctional of homes seems truly like the Great Work he believes it to be. Rucker ( The Hollow Earth ) defines each computer-related term that might confuse the reader, ensuring that everyone will be able to understand the travails Rugby endures after he is blamed for the release of the TV-disrupting daemons. As matters become steadily more absurd, Rugby ultimately deals with the evolution of the human race. Readers familiar with Rucker's previous foray into virtual reality may be pleasantly surprised by his more mature perspective here. Even those who don't break into paroxysms of laughter while reading of bankrupt LISP programmers should find the Antland of Fnoor fascinating. (May)
Editorials
From Barnes & Noble
The Barnes & Noble ReviewFrom one of the founding fathers of cyberpunk, a cyberspace masterwork revisited. The Hacker and the Ants Version 2.0 is a new and improved rendering of the Rudy Rucker classic, originally published in 1994.
Jerzy Rugby is a hacker, which Rucker defines as a "fanatically committed programmer" not a computer criminal. Aside from his job developing sentient robots at the GoMotion Corporation, Rugby's life is unraveling. His wife recently left him and took their three children. The house he's renting is up for sale and is under siege on a daily basis from greedy real estate agents. Rugby's last sanctuary is in cyberspace. But when he finds digitized ants in his computer and investigates further, his world is turned upside down. The rapidly multiplying ants infect his personal robot, Studly, and eventually get into a cable wire to temporarily disable televisions all over the world. On the run from the police, Rugby must somehow figure out the ant mystery before it's too late.
Almost a decade after its initial publication, The Hacker and the Ants Version 2.0 is just as timely and chilling today, and still wildly irreverent. Rucker's twisted sense of humor is at its best in this cyberpunk classic. Paul Goat Allen