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Book cover of Shader X2: Shader Programming Tips and Tricks with DirectX 9
Other Graphics Applications & Software, Other Microsoft Applications, 3D Computer Graphics, Graphics Programming, Game Programming

Shader X2: Shader Programming Tips and Tricks with DirectX 9

by Engel, Wolfgang F.
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Overview

Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0

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Book Details

Published
August 30, 2003
Publisher
Wordware Publishing Inc.
Pages
684
Format
Paperback
ISBN
9781556229886

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