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Advanced Maya Texturing and Lighting by Lee Lanier β€” book cover
Computers & the Internet, Computer Animation

Advanced Maya Texturing and Lighting

by Lee Lanier
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Synopsis

  • Written by an industry veteran who has used Maya in such films as Mortal Kombat and Shrek, this full-color book offers advanced, professional-level techniques for texturing and lighting for rendering 3D models in Maya
  • Begins with an introduction of various lighting concepts, then offers readers detailed explanations of Maya's numerous hidden features so they can achieve amazing results quickly
  • Features an unparalleled exploration of Maya's Hypershade, where animators create connections between shaders, texture maps, lights, cameras, and geometry
  • Provides a thorough look at rendering in Maya, including everything from batch rendering to global illumination workflow and HDRI techniques
  • The CD-ROM includes the Maya Personal Learning Edition, textures, tools, professional shaders, and more

About the Author, Lee Lanier

Lee Lanier is a professional animator and teacher who has created digital special effects for such films as The Santa Clause and Mortal Kombat. He served as a senior animator in the Modeling and Lighting departments on Antz and Shrek and has produced and directed the animated short films Millennium Bug, Mirror, Day Off the Dead, Weapons of Mass Destruction, and 13 Ways to Die at Home. He has also taught advanced Maya classes at several schools, including the Art Institute of Las Vegas, where he designed the Media Arts & Animation curriculum. His work can be seen at beezlebugbit.com.

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Book Details

Published
September 1, 2006
Publisher
Wiley, John & Sons, Incorporated
Format
Paperback
ISBN
9780471794042

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