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Overview
Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.
Explore the Power of RenderMan
* Use the entire range of geometric primitives supported by RenderMan.
* Understand how and when to use procedural primitives and level of detail.
* Master every nuance of the Shading Language.
* Write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models.
* Write shaders for special effects relating to volumes, custom lighting, and non-photorealistic media.
* Use antialiasing to ensure that your shaders are free of artifacts.
* Minimize the expense of rendering scenes by optimizing input.
Other Features from Advanced RenderMan
* Offers expert advice and instruction applicable to any RenderMan-compliant renderer.
* Filled with technical illustrations and many full-color representations of effects supported by the RenderMan standard.
* Includes a chapter reviewing key math and computer graphics concepts.
"...an authoritative, up-to-date resource on the RenderMan Interface Specification...includes tips for avoiding mistakes, an appendix covering key math skills, & many technical illustrations...also offers a companion Web site."
Synopsis
Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.
Explore the Power of RenderMan:
*Use the entire range of geometric primitives supported by RenderMan
*Understand how and when to use procedural primitives and level of detail
*Master every nuance of the Shading Language
*Write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models
*Write shaders for special effects relating to volumes, custom lighting, and non-photorealistic media
*Use antialiasing to ensure that your shaders are free of artifacts
*Minimize the expense of rendering scenes by optimizing input
Other Features from Advanced RenderMan:
Offers expert advice and instruction applicable to any RenderMan-compliant renderer
*Filled with technical illustrations and many full-color representations of effects supported by the RenderMan standard
*Includes a chapter reviewing key math and computer graphics concepts
Booknews
Explores the theory and practice of using RenderMan to create computer graphics imagery (CGI) for movie animation. The authors, who work for Pixar, explain how to use the entire range of geometric primitives, and write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models. A final section offers tricks of the trade for custom lighting, volumetric shaders, non-photorealistic media, and ray tracing. Annotation c. Book News, Inc., Portland, OR (booknews.com)