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Game Theory & Study, Mathematical Modeling - General & Miscellaneous, Mathematical Programming & Operations Research
An Introduction to Game-Theoretic Modelling by Michael Mesterton-Gibbons β€” book cover

An Introduction to Game-Theoretic Modelling

by Michael Mesterton-Gibbons
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Overview

This is an introduction to game theory and applications with an emphasis on self-discovery from the perspective of a mathematical modeller. The book deals in a unified manner with the central concepts of both classical and evolutionary game theory. The key ideas are illustrated throughout by a wide variety of well-chosen examples of both human and non-human behavior, including car pooling, price fixing, food sharing, sex allocation and competition for territories or oviposition sites. There are numerous exercises with solutions.

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Editorials

Booknews

A textbook for students who are not now nor even intend to be mathematical purists, but may want to use game theory in mathematical modelling in life, social, or management science. Mestert-Gibbons, who is not identified, assumes felicity with calculus, a rudimentary knowledge of matrix algebra and probability, a passing acquaintance with differential equations, and some degree of mathematical maturity. No date is mentioned for the first edition. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Book Details

Published
October 1, 1991
Publisher
Addison Wesley Longman Publishing Co
Pages
237
Format
Paperback
ISBN
9780201554489

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