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Animation Programming for Windows (Microsoft programming series) by N. Thompson — book cover
Animation, Computer Programming, Computer Graphics & Design, Filmmaking, Programming Languages

Animation Programming for Windows (Microsoft programming series)

by N. Thompson
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Overview

In a groundbreaking book that is both informative and fun, Nigel Thompson, a leading developer in Microsoft's Developer Relations Group, shares his own programming secrets, shortcuts, solutions—or, in programmer terminology "cool hacks"—for creating stunning graphics, animation, and 3-D images for recreational multimedia, and mainstream business software. CD contains sample code and lots of stunning graphics.

In a groundbreaking book that is both informative and fun, Nigel Thompson, a leading developer in Microsoft's Developer Relations Group, shares his own programming secrets, shortcuts, solutions--or, in programmer terminology "cool hacks"--for creating stunning graphics, animation, and 3-D images for recreational multimedia, and mainstream business software. CD contains sample code and lots of stunning graphics. (Languages / Programming)

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Editorials

Booknews

This book/CD-ROM package provides techniques for creating 32-bit sprite-based animation using Visual C++ and an object oriented approach. It develops a set of C++ classes from MFC classes to deal with device-independent bitmaps, palettes, sprites, and sounds. Appendices discuss using the WinG Library, and include a Static-Link library. The CD-ROM contains source code files for examples. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Book Details

Published
January 1, 1995
Publisher
Microsoft Press,U.S.
Pages
288
Format
Paperback
ISBN
9781556156694

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