Building Virtual Communities: Learning and Change in Cyberspace
K. Ann Renninger (Editor), Wesley Shumar (Editor), Roy PeaBooks.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.
Overview
This study examines how learning and cognitive change are fostered by online communities. The chapters provide a basis for thinking about the dynamics of Internet community building. They consider the role of the self or individual as a participant in virtual community, and the design and refinement of technology as the conduit for extending and enhancing the possibilities of community building in cyberspace. The volume will interest educators, psychologists, sociologists, and researchers in human-computer interaction.
Synopsis
Building Virtual Communities examines how learning and cognitive change are fostered by online communities.
Booknews
An examination of the types, structures, and possibilities of Internet communities that should interest educators, psychologists, sociologists, and researchers in human-computer interaction. The 12 papers include a case study of third grade girls which demonstrates how their interactions in a virtual community-based learning environment increased both their technological interest and competence; a description of the life cycles of network-based learning communities; a discussion of design considerations for creating online learning communities; and an analysis of the death of MediaMOO (Amy Bruckman's text-based virtual community for media researchers, which lasted from 1992 until 1996 when it began its decline). Annotation c. Book News, Inc., Portland, OR
Editorials
An examination of the types, structures, and possibilities of Internet communities that should interest educators, psychologists, sociologists, and researchers in human-computer interaction. The 12 papers include a case study of third grade girls which demonstrates how their interactions in a virtual community-based learning environment increased both their technological interest and competence; a description of the life cycles of network-based learning communities; a discussion of design considerations for creating online learning communities; and an analysis of the death of MediaMOO (Amy Bruckman's text-based virtual community for media researchers, which lasted from 1992 until 1996 when it began its decline). Annotation c. Book News, Inc., Portland, OR