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Cocoa Programming for Mac OS X for Dummies by Erick Tejkowski — book cover
Programming - Mac Users, Macintosh Operating Systems, Operating Systems - Mac Users, Programming Tools

Cocoa Programming for Mac OS X for Dummies

by Erick Tejkowski
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Overview

Cocoa programming is not only the favored development environment for Mac OS X, it’s also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start!

This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You’ll learn what’s new in Cocoa frameworks and create an application step by step. For example, you can:

  • See how Xcode underlies your applications as the main component of Apple’s IDE
  • Examine the basics of the Objective-C language, the elements of a Cocoa interface, and object-oriented programming
  • Use Xcode and Interface Builder
  • Spruce up your apps with audio, video, Internet features, stylized text, and more
  • Create applications with the stunning graphics for which Macs are famous
  • See how to build apps with multiple documents and even executables that aren’t traditional Mac apps
  • Use all the exciting new Cocoa features
  • Work with Cocoa numbers, arrays, Booleans, and dates
  • Build document-based applications
  • Simplify with key-value coding

The better you understand Cocoa programming, the better the applications you can create for Mac OS X, iPhone, and iPod Touch. Cocoa Programming for Mac OS X For Dummies makes it easy and fun!

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Synopsis

Cocoa is hot! Stir up apps for Mac OS X, iPhone, and iPod Touch


It's a great time to go for Cocoa, because it's not only Apple's preferred framework for developing software, it's also the best way for you to create software for Mac OS X and iPhone. This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You'll learn what's new in Cocoa frameworks and create applications step by step.


  • X marks the start — see how Xcode underlies your applications as the main component of Apple's Developer Tools

  • Be objective — examine the basics of the Objective-C language and the elements of a Cocoa interface

  • Add bells and whistles — spruce up your apps with audio, video, Internet features, stylized text, and more

  • Graphically speaking — create applications with the stunning graphics for which Macs are famous

  • High-end Cocoa — see how to build apps with multiple documents or even have Xcode build an interface for you


Open the book and find:


  • Tips for building a good interface

  • How to work with Cocoa numbers, arrays, Booleans, and dates

  • Advice on managing files

  • Ten tips for easier Cocoa programming

  • How to simplify with key-value coding

  • What to do with Cocoa on the Internet

  • How to add bindings to your application

  • Steps for building document-based applications



About the Author, Erick Tejkowski

Erick Tejkowski was still in elementary school when he began helping to instruct teachers on Apple computers. As a professional developer, he has designed software for clients as varied as Chicken of the Sea, Energizer, Nextel, Edys-Dreyers, Rigid Medical, and Leap Pad.

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Book Details

Published
March 1, 2009
Publisher
Wiley, John & Sons, Incorporated
Pages
408
Format
Paperback
ISBN
9780470432891

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