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Creative Projects with LEGO Mindstorms by Benjamin Erwin — book cover
Robotics & Computer Vision, Activity Games & Sports-Related Games

Creative Projects with LEGO Mindstorms

by Benjamin Erwin, Fudd
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Overview

With its emphasis on building technical skills and having fun, LEGO Mindstorms has become a popular "toy" for technological tinkerers of all ages. This book-CD package helps you build a variety of exciting robots, and in the process expands your programming knowledge, enhances your problem-solving skills, and boosts your creativity.

Creative Projects with LEGO® Mindstorms™ walks you through the creation of several different kinds of robots: basic mobile robots, kinetic sculptures, robotic animals, data-gathering robots, and robots that can communicate over the Internet. As the book progresses, the robots become increasingly sophisticated and the programming becomes more complex. Specific projects include:

  • Walking Dog
  • Line Follower
  • Animal Feeder
  • The Painter
  • Bubble Machine
  • Flashlight Follower
  • Smart Acrobot
  • Giraffe

The ultimate goal of this book, however, is not just to help you build the book's model robots, but to transcend the instructions to create robots of your own invention. With that in mind, the author explores the inspiration behind each robot's design, the problem-solving that went into its creation, and further modifications you can incorporate into your own projects.

Clear color photos illustrate each step in the design process, and the accompanying CD-ROM features instructions, color movies of robots in action, and code examples in RCX, NQC, ROBOLAB, and Visual Basic for sixteen robots. NQC software and a demonstration version of the ROBOLAB software are also included on the CD.

You will thoroughly enjoy building the projects in this book, and you'll learn a great deal about the inspiration, design, and construction of robots.

0201708957B04062001

This book-CD package helps you build a variety of fabulous robots, and in the process expands your programming knowledge, enhances your problem-solving skills, and boosts your creativity.

Synopsis

The ultimate goal of this book, however, is not just to help you build the book's model robots, but to transcend the instructions to create robots of your own invention. With that in mind, the author explores the inspiration behind each robot's design, the problem-solving that went into its creation, and further modifications you can incorporate into your own projects.

About the Author, Benjamin Erwin

Benjamin Erwin is a LEGO® Mindstorms™ professional who was involved in developing ROBOLAB—the innovative LEGO Mindstorms for Schools software used in educational settings. While at Tufts University, he helped develop an engineering curriculum based on LEGO Mindstorms that teaches middle-school students critical thinking skills. He has taught LEGO robotics at more than ten schools and has given workshops to teachers and professionals in numerous cities in the U.S. and China. He currently works for ATG in Cambridge, Massachusetts.

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Book Details

Published
April 1, 2001
Publisher
Addison-Wesley
Pages
336
Format
Paperback
ISBN
9780201708950

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