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Deep-Space Disco (Stone Rabbit Series #3) by Erik Craddock — book cover

Deep-Space Disco (Stone Rabbit Series #3)

by Erik Craddock
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Overview

Don’t try to pat THIS bunny.

In a case of mistaken identity, Stone Rabbit is beamed up into space and imprisoned by intergalactic enforcers. Will our hero escape laser lockup in time to stop an alien invader from atomizing the earth?

Deep-Space Disco is the third book in a full-color series of riotous, rip-roaring graphic novels that chronicle the zany adventures of a quick-tempered and quick-witted young rabbit. Its fast pace and outrageously high visual content will appeal to thrill-seeking young readers everywhere!

Synopsis

Don’t try to pat THIS bunny.

In a case of mistaken identity, Stone Rabbit is beamed up into space and imprisoned by intergalactic enforcers. Will our hero escape laser lockup in time to stop an alien invader from atomizing the earth?

Deep-Space Disco is the third book in a full-color series of riotous, rip-roaring graphic novels that chronicle the zany adventures of a quick-tempered and quick-witted young rabbit. Its fast pace and outrageously high visual content will appeal to thrill-seeking young readers everywhere!

Children's Literature

Stone Rabbit is playing a game with his pals Henri and Andy when he is attacked by a look-alike, shape-shifting space villain and sent to another planet. The shape-shifting bad guy, Melvin the Plutarkian, takes Stone Rabbit's place in Happy Glades, wreaking havoc at the local game and comic store in his quest to take over a new universe. Meanwhile Stone Rabbit is stuck in an alternate universe, having been sentenced to a long term for crimes Melvin committed. Stone Rabbit must battle an army of giant shrimp-guided robots and fight his way off the planet. He accidentally makes his way onto a prototype starfighter with voice-recognition navigation. The smarty-pants navigation robot named Norman helps Stone Rabbit make it back to planet Earth, just in time to battle Melvin, who is laying waste to Happy Glades. With the help of Henri and a giant frozen smoothie, Stone Rabbit saves the day, and Happy Glades is safe again. This zany, colorful graphic novel is like watching Saturday morning cartoons, heavy on action and light on words. Young readers and reluctant readers will especially like the humor, pacing, and minimal narrative. Stone Rabbit and his pals are like the friends kids cannot wait to have over to play, and moms cannot wait to have go back home. Reviewer: Lauri Berkenkamp

About the Author, Erik Craddock

Erik Craddock grew up during the ’80s and ’90s on a steady diet of comics, video games, and pop culture. It was during his time as a student at New York City’s School of Visual Arts that Stone Rabbit was born. He lives in Hoboken, New Jersey.

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Editorials

Children's Literature - Lauri Berkenkamp

Stone Rabbit is playing a game with his pals Henri and Andy when he is attacked by a look-alike, shape-shifting space villain and sent to another planet. The shape-shifting bad guy, Melvin the Plutarkian, takes Stone Rabbit's place in Happy Glades, wreaking havoc at the local game and comic store in his quest to take over a new universe. Meanwhile Stone Rabbit is stuck in an alternate universe, having been sentenced to a long term for crimes Melvin committed. Stone Rabbit must battle an army of giant shrimp-guided robots and fight his way off the planet. He accidentally makes his way onto a prototype starfighter with voice-recognition navigation. The smarty-pants navigation robot named Norman helps Stone Rabbit make it back to planet Earth, just in time to battle Melvin, who is laying waste to Happy Glades. With the help of Henri and a giant frozen smoothie, Stone Rabbit saves the day, and Happy Glades is safe again. This zany, colorful graphic novel is like watching Saturday morning cartoons, heavy on action and light on words. Young readers and reluctant readers will especially like the humor, pacing, and minimal narrative. Stone Rabbit and his pals are like the friends kids cannot wait to have over to play, and moms cannot wait to have go back home. Reviewer: Lauri Berkenkamp

School Library Journal

Gr 4-6–Galactically speaking, Stone Rabbit orbits in difficulty and subject matter somewhere between Dav Pilkey’s Ricky Ricotta and Emmanuel Guibert’s “Sardine” series (Roaring Brook/First Second). Early in this graphic novel, the main character meets his twin from another dimension and falls victim to the classic tope–being mistaken for your alter ego from another planet’s plotline. Fortunately, in making his escape from the aliens looking to bring his doppelganger to justice, he discovers that the controls of the giant robot of doom he pilots have the same controls as an arcade fighter. Not just any arcade fighter either, but the Robot Fighter XXVII on which he’s spent many hours honing his skills as a video gamer. The action is fast and furious, and it may be difficult for some readers to figure out what’s happening. The writing’s main flaw could be its main point of appeal for some readers–slang, video game terminology, and frequent repetition of Stone Rabbit’s favorite response to trouble, “Crudmonkeys!” Reminiscent of Nickelodeon’s Ren and Stimpy, this book is heavy on colorful graphics, with characters and worlds alike having typically exaggerated and abstracted features. This is a brand of silly targeting middle graders in particular, and hits its mark with laser precision.–Sarah Provence, Churchill Road Elementary School, McLean, VA

Book Details

Published
September 1, 2009
Publisher
Random House Children's Books
Pages
96
Format
Paperback
ISBN
9780375858765

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