Synopsis
Don’t try to pat THIS bunny.
In a case of mistaken identity, Stone Rabbit is beamed up into space and imprisoned by intergalactic enforcers. Will our hero escape laser lockup in time to stop an alien invader from atomizing the earth?
Deep-Space Disco is the third book in a full-color series of riotous, rip-roaring graphic novels that chronicle the zany adventures of a quick-tempered and quick-witted young rabbit. Its fast pace and outrageously high visual content will appeal to thrill-seeking young readers everywhere!
Children's Literature
Stone Rabbit is playing a game with his pals Henri and Andy when he is attacked by a look-alike, shape-shifting space villain and sent to another planet. The shape-shifting bad guy, Melvin the Plutarkian, takes Stone Rabbit's place in Happy Glades, wreaking havoc at the local game and comic store in his quest to take over a new universe. Meanwhile Stone Rabbit is stuck in an alternate universe, having been sentenced to a long term for crimes Melvin committed. Stone Rabbit must battle an army of giant shrimp-guided robots and fight his way off the planet. He accidentally makes his way onto a prototype starfighter with voice-recognition navigation. The smarty-pants navigation robot named Norman helps Stone Rabbit make it back to planet Earth, just in time to battle Melvin, who is laying waste to Happy Glades. With the help of Henri and a giant frozen smoothie, Stone Rabbit saves the day, and Happy Glades is safe again. This zany, colorful graphic novel is like watching Saturday morning cartoons, heavy on action and light on words. Young readers and reluctant readers will especially like the humor, pacing, and minimal narrative. Stone Rabbit and his pals are like the friends kids cannot wait to have over to play, and moms cannot wait to have go back home. Reviewer: Lauri Berkenkamp