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Multimedia Technology - General & Miscellaneous, Graphics Programming, Computer Games & Entertainment - General & Miscellaneous, Computer Animation, Computer Graphics - General & Miscellaneous
DirectDraw Programming by Bert Timmins β€” book cover

DirectDraw Programming

by Bert Timmins
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Overview

DirectDraw is the first Microsoft API that allows Windows 95 programmers to create the superfast graphics necessary for killer games and other applications that incorporate animation or video. Timmins uses tutorials, sample code and the step-by-step construction of a working arcade-style game to show programmers how to get the most out of this radical new API for Windows 95.

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Editorials

Booknews

A book/CD-ROM package on the software that allows intermediate to advanced C/C++ and Windows programmers to create superfast graphics multimedia, incorporating tutorials, sample code, and the step-by-step construction of an arcade-style game. Covers basic and advanced topics such as blitting, alpha blending, frame rate timing, non-standard color models, and software emulation. The accompanying CD-ROM contains a sample program, editing and animation development tools, source code, and demo versions of games. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Book Details

Published
February 28, 1996
Publisher
Hungry Minds Inc,U.S.
Pages
384
Format
Paperback
ISBN
9781558514607

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