The new edition of this market-leading text builds upon the blend of expert systems theory and application established in earlier editions. The first half of the book concentrates on the theoretical base of expert systems, and offers a broad overview of Artificial Intelligence and its relation to expert systems. The second half of the text focuses on application, with the introduction of the CLIPS expert systems tool, and its new object-oriented language, COOL. All chapters end with an extensive problem set designed to reinforce knowledge.
Synopsis
This new edition combines a thorough, balanced treatment of theory and practice with a complete package of CLIPS 6.0 software tools for developing expert systems. It features a balanced blend of expert systems theory and practice; a detailed presentation of CLIPS Version 6.0, a rule-based programming language for expert systems design; and an IBM PC 3 1/2'' disk which contains the complete CLIPS 6.0 executable shell and sample programs for developing expert systems.
Booknews
A hands-on guide to the theory and practice of expert systems design and practical issue in rule-based programming. Outlined are: frames, backward and forward chaining, and rule induction. The book also provides insight into probabilistic methods and avoidance of fuzzy logic traps. Annotation c. Book News, Inc., Portland, OR (booknews.com)
About the Author, Joseph C. Giarratano
Dr. Joseph Giarratano is a member of the faculty in the Computer Science Department at the University of Houston, Clear Lake. He has many years of research experience with NASA and is responsible for developing the C Language Integrated Production System (CLIPS) user guides.
Now at PeopleSoft, Inc., Gary Riley was a NASA civil servant for over ten years. While at NASA, he was responsible for the design and development of the rule-based portion of CLIPS. Since leaving NASA he has continued to independently develop and maintain CLIPS.
A hands-on guide to the theory and practice of expert systems design and practical issue in rule-based programming. Outlined are: frames, backward and forward chaining, and rule induction. The book also provides insight into probabilistic methods and avoidance of fuzzy logic traps. Annotation c. Book News, Inc., Portland, OR (booknews.com)