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Robotics & Computer Vision, Graphics Programming, Image Processing, Digital & Video Photography Techniques, Electronics - Digital, Mathematics - Applied
Filtering, Segmentation and Depth by Mark Nitzberg β€” book cover

Filtering, Segmentation and Depth

by Mark Nitzberg, David Mumford, Takahiro Shiota
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Overview

Computer vision seeks a process that starts with a noisy,
ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification.
This book addresses the process at several levels. First to be treated are the low-level image-processing issues of noise removaland smoothing while preserving important lines and singularities in an image. At a slightly higher level, a robust contour tracing algorithm is described that produces a cartoon of the important lines in the image. Thirdis the high-level task of reconstructing the geometry of objects in the scene.
The book has two aims: to give the computer vision community a new approach to early visual processing, in the form of image segmentation that incorporates occlusion at a low level, and to introduce real computer algorithms that do a better job than what most vision programmers use currently.
The algorithms are:
- a nonlinear filter that reduces noise and enhances edges,
- an edge detector that also finds corners and produces smoothed contours rather than bitmaps,
- an algorithm for filling gaps in contours.

Synopsis

Computer vision seeks a process that starts with a noisy,
ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification.
This book addresses the process at several levels. First to be treated are the low-level image-processing issues of noise removaland smoothing while preserving important lines and singularities in an image. At a slightly higher level, a robust contour tracing algorithm is described that produces a cartoon of the important lines in the image. Thirdis the high-level task of reconstructing the geometry of objects in the scene.
The book has two aims: to give the computer vision community a new approach to early visual processing, in the form of image segmentation that incorporates occlusion at a low level, and to introduce real computer algorithms that do a better job than what most vision programmers use currently.
The algorithms are:
- a nonlinear filter that reduces noise and enhances edges,
- an edge detector that also finds corners and produces smoothed contours rather than bitmaps,
- an algorithm for filling gaps in contours.

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Book Details

Published
October 1, 2007
Publisher
Springer-Verlag New York, LLC
Pages
151
Format
Paperback
ISBN
9783540564843

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