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Graphics Programming, Game Programming, Computer Graphics - General & Miscellaneous, Teen Arts & Creativity
Game Art for Teens [With CD-ROM] by Pardew, Les — book cover

Game Art for Teens [With CD-ROM]

by Pardew, Les
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Overview

WouldnÂ't you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put what youÂ've learned to use in your own games. YouÂ'll cover all of the basics-from 2D art creation and animation to 3D models, lighting, and reflections. Set the scene for your game by creating realistic settings, including buildings, terrain, rooms, and corridors. Draw players into your game by designing, developing, and animating compelling characters. Bring it all together as you cover game platforms and technical limitations. With a little bit of skill, a lot of imagination, and Game Art for Teens, the possibilities are endless!

About the Author, Pardew, Les

Les Pardew was born and grew up in Idaho. His home town was a small farming community where he learned the benefits of hard work. His graduating high school class only numbered 33 individuals. From this small beginning Les has grown to become a recognized leader in interactive entertainment.

Les Pardew is a video game and entertainment industry veteran with over 20 years of industry experience. His artwork includes film and video production, magazine and book illustration and more than 100 video game titles. He is the author or co-author of eight books.
Game Art for Teens Beginning Illustration and Storyboarding Game Design for Teens Mastering Digital Art The Animation Reference Book Basic Drawing for Games Game Art for Teens 2nd Edition Beginning Game Art in 3ds max Everyone Should Draw Game Character Animation All In One Figure Drawing With Virtual Models Maya 3ds Max Side-by-Side

Les started his career in video games doing animation for Magic Johnson Fast Break Basketball for the Commodore 64, He went on to help create several major games including Robin Hood Prince of Thieves, Star Wars, Wrestle Mania, NCAA Basketball, Stanley Cup Hockey, Jack Nicholas Golf , Where in the World/USA is Carman Sandiego, Starcraft Broodwars, Rainbow six and Cyber Tiger Woods Golf to name a few.

Les is an accomplished teacher having taught numerous art and business courses including teaching as an adjunct faculty member at Brigham Young University¿s Marriott School of Management.

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Book Details

Published
November 1, 2005
Publisher
Cengage Learning
Pages
328
Format
Paperback
ISBN
9781592009596

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