Overview
"Getting Started in Computer Music" gets beginners to computer music excited about all of the creative possibilities at their fingertips. This book provides the practical, step-by-step information readers will need to purchase and use the equipment that best suits their budget and goals. The book features chapters on music software (including DAWs, audio editors, performance software, loop-based tools, and plug-ins), hardware (such as CPUs, RAM, and audio cards), and ancillary hardware (like keyboards, MIDI controllers, mixers, amps, and speakers). All content is completely up-to-date and covers all of the basic information using clear, concise explanations. This comprehensive guide includes a complete index which makes this book something that readers can refer to again and again.
Synopsis
Ever wondered how to record music in your own home, hook up a keyboard or guitar to your personal computer, or set up a system to remix a dance track? With talent, determination, and a modest home computer system, you can do all that and more. Personal computers have revolutionized music, enabling artists to compose, perform, record, and distribute music in the comfort of their own homes. Your personal computer can be your key to the once-impenetrable music industry. So how can you get started on this exciting journey? Reading "Getting Started in Computer Music" is an excellent first step. This book is not a technical manual, or an operational guide for specific software or platforms; instead, it is a useful introduction to the myriad ways you can use your computer to create, learn, perform, manipulate, write, and record music. Whether you're a music student, an amateur or professional musician, or a composer, this book will help you further your musical goals.