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Graphic Java 1. 2 by David Geary β€” book cover
Programming Tools, Java (Programming Language)

Graphic Java 1. 2

by David Geary
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Overview

The AWT is the cornerstone of the Java Foundation Classes. Volume 1 provides detailed descriptions of every aspect of the 1.2 AWT, including: Event Handling; Layout Managers; Graphics, Colors & Fonts; Image Manipulation; Lightweight Components; Data Transfer & Drag and Drop; Double Buffering; and Sprite Animation. Java expert David Geary provides clear and in-depth explanations of both fundamental and advanced AWT Concepts. The accompanying CD-ROM includes all of the example code from the book, ready to run on Solaris, Windows 95, and Windows NT along with the JDK 1.2 beta for those platforms.


Complete with CD-ROM, this comprehensive guide details graphical user interface development with Java Development Kit (JDK) 1.2. Intended for object-oriented developers, it gives users a thorough grasp of how the AWT is designed and how to best take advantage of that design. The guide covers both basic and advanced topics, including double buffering, sprite animation, clipboard transfer and data transfer. It does not, however, cover the 2D API.

About the Author, David Geary


David M. Geary was the lead engineer for the user interface toolkit for JavaSoft's Java Management API. David has been developing GUIs and using object-oriented technology since 1984, including C++, Smalltalk, Eiffel, Objective-C, and now Java. He is currently an independent.

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Book Details

Published
September 21, 1998
Publisher
Palo Alto, Calif. : Sun Microsystems Press, c1999-
Pages
878
Format
Paperback
ISBN
9780130796660

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