Overview
A modern murder story with a devilish twistMaster of horror William Sleator has created another creepy, heart-pumping classic in Hell Phone. Nick wants a cell phone so he can talk to his girlfriend, Jen, after school, and the used phone he buys seems like a bargain. That is, until the phone calls begin—demanding, disturbed strangers calling night and day. At first Nick wants to get rid of the phone, but the creepy callers and the phone's ghoulish games pull him into a web of crime, pushing him to steal, con. . . and kill.
Fans of Sleator's The Boy Who Couldn't Die will enjoy this equally diabolical thriller.
Praise for Hell Phone
"An entertaining and unquestionably dark diversion . . ." Publishers Weekly
"Sleator, the author of Interstellar Pig, The Boy Who Couldn't Die, and many other SF thrillers for YAs, excels at this genre, and horror fans will enjoy every nasty detail." Kliatt
"A suspense-filled plot and touches of macabre humor will appeal to both horror fans and reluctant readers." Kirkus
"The rapid pace and vivid, unsettling conception of the Inferno will grab horror readers." School Library Journal
Synopsis
A modern murder story with a devilish twist
Master of horror William Sleator has created another creepy, heart-pumping classic in Hell Phone. Nick wants a cell phone so he can talk to his girlfriend, Jen, after school, and the used phone he buys seems like a bargain. That is, until the phone calls begindemanding, disturbed strangers calling night and day. At first Nick wants to get rid of the phone, but the creepy callers and the phone's ghoulish games pull him into a web of crime, pushing him to steal, con. . . and kill.
Fans of Sleator's The Boy Who Couldn't Die will enjoy this equally diabolical thriller.
Praise for Hell Phone
"An entertaining and unquestionably dark diversion . . ." Publishers Weekly
"Sleator, the author of Interstellar Pig, The Boy Who Couldn't Die, and many other SF thrillers for YAs, excels at this genre, and horror fans will enjoy every nasty detail." Kliatt
"A suspense-filled plot and touches of macabre humor will appeal to both horror fans and reluctant readers." Kirkus
"The rapid pace and vivid, unsettling conception of the Inferno will grab horror readers." School Library Journal
Publishers Weekly
Sleator's (The Boy Who Couldn't Die) lean, fast-paced horror tale moves from fascinating to far-fetched, all under a palpable blanket of darkness. Nick, a high-school junior, decides to get a cell phone so he can make calls to his girlfriend, Jen. But the only one he can afford comes from a discount store and has no caller ID. Soon after acquiring it, the 17-year-old gets a sinister phone call from someone demanding to know his name and location. He gets another from a tearful woman, begging to know what happened to someone named Trang. The phone is loaded with "Games from Hell" (e.g., "Torture Master" and "Joyful Sins to Get You In") and at least some of the inbound calls come from Hell itself. Sleator makes some interesting commentary on cell phone use and its ability to both aid in and thwart communication (when Nick and Jen go to dinner and his phone rings, she says, "I thought we came here to be together"). The sinister caller threatens to hurt Jen, then escapes into the real world with Nick's unwitting help. From here the story becomes less interesting and a bit silly as it circles around a dark family secret (not Nick's family) and takes a predictable turn. An entertaining and unquestionably dark diversion, the tale unfortunately does not live up to the tantalizing promise of its first few chapters. Ages 13-up. (Sept.) Copyright 2006 Reed Business Information.
Editorials
Publishers Weekly
Sleator's (The Boy Who Couldn't Die) lean, fast-paced horror tale moves from fascinating to far-fetched, all under a palpable blanket of darkness. Nick, a high-school junior, decides to get a cell phone so he can make calls to his girlfriend, Jen. But the only one he can afford comes from a discount store and has no caller ID. Soon after acquiring it, the 17-year-old gets a sinister phone call from someone demanding to know his name and location. He gets another from a tearful woman, begging to know what happened to someone named Trang. The phone is loaded with "Games from Hell" (e.g., "Torture Master" and "Joyful Sins to Get You In") and at least some of the inbound calls come from Hell itself. Sleator makes some interesting commentary on cell phone use and its ability to both aid in and thwart communication (when Nick and Jen go to dinner and his phone rings, she says, "I thought we came here to be together"). The sinister caller threatens to hurt Jen, then escapes into the real world with Nick's unwitting help. From here the story becomes less interesting and a bit silly as it circles around a dark family secret (not Nick's family) and takes a predictable turn. An entertaining and unquestionably dark diversion, the tale unfortunately does not live up to the tantalizing promise of its first few chapters. Ages 13-up. (Sept.) Copyright 2006 Reed Business Information.Children's Literature
Nick works harder then most other teenage kids. He sees how his mom struggles; he is determined to have a better life. It is his poor living conditions, strong work ethic, and his desire for something better that ultimately leads him to the most disgusting caverns imaginable. It is hard to believe that it all starts with a cell phone. Common sense tells Nick that the threatening calls and gruesome games could not be true, even though they seem so uncannily realistic. Nick manages to rationalize every strange occurrence, even as each one becomes more dangerous and bizarre. The cell phone continues to conjure a caller from hell and when the caller appears at Nick's door, oozing with open sores and stinking of filth, Nick still convinces himself that he can help these people. He is lured deeper into a twisted plot of deception, betrayal, and greed. The reader follows Nick as he changes from a sincere, studious, and serious teenage boy into a conflicted and murderous stooge. The story gradually shifts from realistic to supernatural to horrific but remains believable and enthralling. The fast pace of the story is thrilling, but the content is not recommended for those with weak stomachs. 2006, Amulet Books/Harry N. Abrams, Ages 12 up.—Denise Daley
KLIATT
When Nick buys a used cell phone to call his girlfriend Jen, he starts to get frightening calls from strange people; some cry for assistance, others order him to take action. Excited by the mystery and danger, Nick follows the directions he's given, and finds himself pushed into lying and stealing--and then things get worse. A demanding man named Fleck appears, claiming to have risen from hell after being killed by a man named Rusty. Meanwhile, a pathetic woman named Lola, the sister of Rusty, claims Rusty is after their grandfather's fortune, and will kill Lola to get it; she pleads for Nick's help. Then Rusty appears and starts to make moves on Jen. Nick kills Rusty when he catches him trying to rape Jen, and is sentenced to death and then in hell. Can Nick use the cell phone to get back and explain how he was manipulated into killing Rusty? Sinister suspense abounds here, and the vivid descriptions of the tortures and miseries of hell will send shivers down readers' spines. Sleator, the author of Intersteller Pig, The Boy Who Couldn't Die, and many other SF thrillers for YAs, excels at this genre, and horror fans will enjoy every nasty detail. KLIATT Codes: S--Recommended for senior high school students. 2006, Abrams, Amulet, 256p., $16.95.. Ages 15 to 18.—Paula Rohrlick