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3D Computer Graphics, Graphics Programming, Game Programming
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach by Frank Luna β€” book cover

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach

by Frank Luna
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This is the only edition we have for Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach.