Overview
Easy visual approach uses pictures to guide you trough the iPhone SDK and show you what to do.
Concise steps and explanations let you get up and running in no time.
Page for page, the best content and value around.
Companion Web sites offer code samples at http: //objective-d.com/iphonebook/and additional chapters at peachpit.com/iphonedkvqs.
Duncan Campbell-a freelance consultant, developer, and writer-is president of Concept Development Systems, offering Macintosh and iPhone development and consulting Services. Duncan has been professionally developing software since the early '90s for a diverse set of companies, including Business Objects, Microsoft, and Adobe. Originally from Scotland, Duncan now lives on the other side of the globe, in Sydney, Australia, with his wife, Sarah, and dog, Kip. He can be found on the Web at http: //objective-d.com.
Synopsis
With a rich set of over 1,000 new APIs, iPhone SDK for iPhone OS 3 provides an amazing range of technologies to enhance the functionality of iPhone and iPod touch applications. This book takes an introductory look at Objective-C and Cocoa before moving on to the tools you'll use to create iPhone applications. Starting with common and tasks and UI elements, the book covers using tabs and tables, files and networking, the multi-touch display, and the built-in GPS hardware.
This book will appeal to both current developers needing to understand and update their apps to the iPhone OS 3.0 and for those developers just starting out who need a complete tutorial and reference to the iPhone SDK 3.