Magic Tricks, Card Shuffling and Dynamic Computer Memories
S. Brent Morris, John Johnson (Illustrator), Earle OakesBooks.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.
Overview
Magic Tricks, Card Shuffling, and Dynamic Computer Memories is a book that explores the fascinating interconnections between these seemingly unrelated topics. It is written for undergraduate mathematics, computer science, and electrical engineering majors, but it is accessible to motivated high school math students and magicians who want to understand the mathematics of card shuffling. It is a fun book that stands alone, but it could nicely supplement classes in discrete mathematics, combinatorics, algorithms, and computer networks. This book looks at the mathematics of the perfect shuffle and develops the algorithms for controlling dynamic memories (and doing some clever card tricks).Each chapter begins with the description of a card trick and ends with its explanation, usually using mathematics developed in the chapter. The book itself is designed as a prop for a trick, but you don't need to use or understand any of its mathematics to do some good magic.
Synopsis
The maths of card tricks; how to do magic without maths.
AAAS, Sciences Books and Films
"An excellent stand-alone volume.... Could be used as a supplementary text in a finite mathematics course.... Unquestionably well done, and I recommend it without reservation for undergraduate college students and anyone with a mathematical bent who wants to be thoroughly entertained by the poetry of combinatorial mathematics."