Overview
Object-oriented methods and the automated tools and languages that support these methods are rapidly replacing structured methods, CASE tools, information engineering, and RAD approaches to improving software development productivity. How-to in approach, this book provides a guide for understanding and practicing one of the new development paradigms β the object-oriented rapid prototyper β that can produce high-quality, clearly-documented, easily-maintainable software that provides the highest possible user satisfaction with minimum total effort.
Provides a fast-track explanation of what rapid prototyping really is (as opposed to the folklore of rapid prototyping); features a three-chapter, step-by-step tutorial that provides directions for developing, iterating, refining, and evolving a prototype into a deliverable software application; considers the application of the methods to the actual development of real projects.
For programmers interested in object-oriented methods.
Object-oriented rapid prototyping (OORP) is a future mainstream approach to develop new software. This book shows you the new ideas and techniques of applying object-oriented methods and tools to rapid prototyping. Its how-to tutorial directs you to develop, iterate, refine, and evolve a prototype into a deliverable application.
Synopsis
Provides a fast-track explanation of what rapid prototyping really is (as opposed to the folklore of rapid prototyping) -- why it should be object-oriented, how specification methods benefit rapid prototyping, and what kinds of advanced development tools are critical for optimal rapid protoytyping.
Shows how to use object-oriented analysis and design approaches to produce a graphic model of the application, and then develop a demonstrable prototype based on the model.
Explains prototype iteration in detail, including the user- developer feedback/iterate loop in terms of how it works and how it is controlled.
Tells how to turn a user-approved prototype into a deliverable software application without throwing the prototype away and starting over.
Considers the application of the methods to the actual development of real projects -- tailoring a conventional life-cycle, managing new kinds of risks, estimating and measuring productivity in a new object-oriented way, the applying CASE tools, and getting started using this new approach.
Booknews
A how-to approach to object-oriented rapid prototyping, focusing on how object-oriented methods and tools may be applied in an interactive prototyping lifecycle. Shows how to use object-oriented analysis and design approaches to produce a graphic model of the application, discusses prototype iteration, and explains how to turn a user- approved prototype into a deliverable software application. Covers computer-aided software engineering and documentation, and includes case examples of projects. Annotation c. Book News, Inc., Portland, OR (booknews.com)