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Computers & the Internet, Programming
Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks by Joshua Noble β€” book cover

Programming Interactivity: A Designer's Guide to Processing, Arduino, and OpenFrameworks

by Joshua Noble
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Synopsis

This primer on interaction design shows artists and designers how to use 2D and 3D graphics, sound, physical interaction, computer vision, and more, to create interfaces and applications for commercial, playful, experimental, or artistic projects.

About the Author, Joshua Noble

Josh Noble is a consultant, freelance developer and Rich Internet Application designer, based in Brooklyn, New York. He's the lead author of O'Reilly's Flex 3 Cookbook (released May 2008). As a graduate student, Joshua Noble studied interactive art, teaching himself programming and electronics using available resources on the internet. After school, he began teaching coding to art and design students interested in interactive design at the School of the Museum of Fine Arts in Boston. He found an acute need for a book that taught the technical aspects of programming and computing for interactive art and design as well as some of the theoretical and conceptual aspects of design interaction. He's worked extensively with each of the tools discussed in this book and has taught the subject at workshops, colleges, and to friends.

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Book Details

Published
August 1, 2009
Publisher
O'Reilly Media, Incorporated
Format
Paperback
ISBN
9780596154141

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