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Python Programming for the Absolute Beginner by Michael Dawson — book cover

Python Programming for the Absolute Beginner

by Michael Dawson
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Overview

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple game creation. You will acquire the skills that you need for practical Python programming applications and will learn how these skills can be put to use in real-world scenarios. Throughout the chapters, you will find code samples that illustrate concepts presented. At the end of each chapter, you will find a complete game that demonstrates the key ideas in the chapter, a summary of the chapter, and a set of challenges that tests your newfound knowledge. By the time you finish this book, you'll be well versed in Python and be able to apply the basic programming principles you've learned to the next programming language you tackle.

Synopsis

Description

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you ve learned to the next programming language you tackle.

Features

Fun approach to a difficult topic
Readers will create games with Python as they learn the fundamentals of this programming language
The CD will include games that readers can cut and paste into their own Web site
The author provides challenges at the end of chapters to push readers to program on their own

About the Author, Michael Dawson

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.

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Book Details

Published
January 1, 2010
Publisher
Cengage Learning
Pages
464
Format
Paperback
ISBN
9781435455009

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