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Sea of Silver Light by Tad Williams β€” book cover

Sea of Silver Light

by Tad Williams
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Overview

A group of adventurers searching for a cure for comatose children find themselves trapped in a sequence of virtual worlds, the only opponents of a conspiracy of the rich to live forever in a dream. Now, they are forced to make an uneasy alliance with their only surviving former enemy against his treacherous sidekick Johnny Wulgaru, a serial killer with a chance to play God forever.

Few science fiction sagas have achieved the level of critical acclaim-and best-selling popularity-as Tad Williams's Otherland novels. A brilliant blend of science fiction, fantasy, and technothriller, it is a rich, multilayered epic of future possibilities.

Synopsis

Few science fiction sagas have achieved the level of critical acclaim-and best-selling popularity-as Tad Williams's Otherland novels. A brilliant blend of SF, fantasy, and technothriller, it is a rich, multilayered epic of future possibilities.

Locus

Dramatic...powerful.

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Editorials

From Barnes & Noble

This final volume of the resoundingly popular Otherland series is a high fantasy landmark.

Victoria Strauss

One of the books I'll be most looking forward to in the year 2001.

San Francisco Chronicle

The ultimate virtual-reality saga, borrowing motifs from cyberpunk, mythology, and world history.

Locus

Dramatic...powerful.

Publishers Weekly

This stunning finale to the gigantic Otherland tetralogy (City of Golden Shadow, etc.), a brilliant fusion of quest fantasy and technological SF, is sure to please Williams's many fans. Otherland, a complete universe co-existent with the real world, incorporates elements of the Arabian Nights, the Alice and Oz books, the Neanderthal Age, the Trojan War, rewritten Roman history (Hannibal returns three centuries after his death to crush Rome, without elephants), as well as numerous nursery rhymes and fables. An enormous cast of courageous humans confronts monstrous insects, unimaginable dangers and all the appurtenances of fantastic adventure. At nearly 700 pages this is a mighty mouthful to swallow, but a well-crafted if convoluted plot sustains interest through the lengthy climax, which explains the inexplicable. Those scenes grounded in a recognizable world are the most compelling. Individuals may live in both worlds, despite Otherland being only made of "light and numbers." Characters dead in real life can still be alive in the virtual world, as in the poignant plight of a young woman, whose dress and manners are 18th century, who's in love with a young man snatched, apparently, from the trenches of WWI. Are they real or "sims" (simulations)? Generously, the author supplies two master villains: one for whom we may begrudge some respect; for the other, no mercy. The Otherland books are a major accomplishment. Agent, Matt Bialer. (Apr. 10) Forecast: Williams should enjoy another run up the genre bestseller lists with this strong concluding volume. Copyright 2001 Cahners Business Information.

Book Details

Published
April 1, 2002
Publisher
Penguin Group (USA)
Pages
1072
Format
Mass Market Paperback
ISBN
9780756400309

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