Join Books.org — it's free

3D Computer Graphics, Graphics Programming, Java (Programming Language)
The Java 3D API Specification by Henry Sowizral — book cover

The Java 3D API Specification

by Henry Sowizral, Michael Deering, Kevin Rushforth
Write a review
Log in to track your reading progress.

Overview

In The Java 3D™ API Specification, Second Edition, the most current release of the Java 3D™ API, version 1.2, is fully specified, explained and discussed. This newest version of the API features a redesigned internal architecture that provides a foundation for higher quality applications with improved ability to scale. This is the most authoritative, complete, and detailed book on the Java 3D API.

This book represents the definitive Java 3D API specification, providing authoritative and detailed descriptions of each element of the API. It offers an informative overview of the Java 3D API, comprehensive instructions for "scene graph" definition and construction, and a detailed description of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices.

The book also features a variety of input devices, picking mechanisms, audio capabilities, and behaviors and interpolators for animating objects. The Java 3D Execution and Rendering Model™ is described in depth. Other topics covered include math objects, 3D geometry compression, and exceptions. The accompanying CD-ROM, new to this edition, contains numerous live examples.

Comprehensive and definitive, this book is an essential reference for any programmer interested in entering the exciting world of three-dimensional Internet applications.

The Java 3D API, part of the Java™ Media suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering thatgeometry. Using the Java 3D API, developers can efficiently define and render very large virtual worlds. Moreover, in line with the Java platform's "write once, run anywhere" vision, applications written using the Java 3D API can run on a wide range of platforms and systems and are adapted for use on the Internet.

For all programmers and developers in the field of three-dimensional Internet applications, The Java™ 3D API Specification, Second Edition is an essential resource.



0201710412B04062001

Synopsis

In The Java 3D™ API Specification, Second Edition, the most current release of the Java 3D™ API, version 1.2, is fully specified, explained and discussed. This newest version of the API features a redesigned internal architecture that provides a foundation for higher quality applications with improved ability to scale. This is the most authoritative, complete, and detailed book on the Java 3D API.

This book represents the definitive Java 3D API specification, providing authoritative and detailed descriptions of each element of the API. It offers an informative overview of the Java 3D API, comprehensive instructions for "scene graph" definition and construction, and a detailed description of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices.

The book also features a variety of input devices, picking mechanisms, audio capabilities, and behaviors and interpolators for animating objects. The Java 3D Execution and Rendering Model™ is described in depth. Other topics covered include math objects, 3D geometry compression, and exceptions. The accompanying CD-ROM, new to this edition, contains numerous live examples.

Comprehensive and definitive, this book is an essential reference for any programmer interested in entering the exciting world of three-dimensional Internet applications.

The Java 3D API, part of the Java™ Media suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering thatgeometry. Using the Java 3D API, developers can efficiently define and render very large virtual worlds. Moreover, in line with the Java platform's "write once, run anywhere" vision, applications written using the Java 3D API can run on a wide range of platforms and systems and are adapted for use on the Internet.

For all programmers and developers in the field of three-dimensional Internet applications, The Java™ 3D API Specification, Second Edition is an essential resource.



0201710412B04062001

Reviews

There are no reviews yet. Log in to write one.

Book Details

Published
June 1, 2000
Publisher
Pearson Education
Pages
688
Format
Other Format
ISBN
9780201710410

Similar books