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Synopsis
On a coach bound for Cricklewood, the orphan boy Touch caught his first glimpse of the haunt named The Great Chaffalo. According to rumor, he was once a famous magician who could turn a pile of straw into a horse. Now, Touch needs the ghost's help in order to escape his wicked great-uncle. So, with an armload of straw and a determined spirit, Touch makes his plea to The Great Chaffalo and, magically, a horse appears! But can magic save Touch when his great-uncles schemes grow even more villainous?
Publishers Weekly
What Leon Garfield does for Victorian England, Newbery Medalist Fleischman ( The Whipping Boy ) does for the Red Raven Inn in Cricklewood, N.H.--population 217, ``216 Fine Folks & 1 Infernal Grouch.'' The grouch is wicked Judge Wigglesforth who, having cheated his nephew Touch out of his rightful inheritance, threatens to send him to an orphan's home. ``With a bit of straw and a touch of midnight,'' Touch is befriended by the ghost of a magician, the Great Chaffalo. By the story's end, Wigglesforth gets his comeuppance, Touch wins the beautiful Sally and the Red Raven Inn has been saved. From the opening stormy coach ride to the Keystone Kops chase at the end, Fleischman's story crackles with action, eccentric characters and what the blacksmith calls ``mysticiation.'' Sis's black-and-white drawings, appropriately mysterious and quirky, perfectly match this deftly told tale of innocence and villainy. Ages 8-up. (Sept.)