Books.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.
Overview
Aunt Blythe's house gives Andrew the creeps — full of dark rooms, creaky noises, and the sound of a woman sobbing somewhere in the shadows. Then, in the middle of the night, Andrew awakens to find a boy standing in his room...a boy who is Andrew's double, except he looks as if he's come from the grave. He wants to follow him — to a place where he will meet the spirits of long-dead ancestors...a place from which Andrew may never return.
When he goes to spend the summer with his great-aunt in the family's old house, eleven-year-old Drew is drawn eighty years into the past to trade places with his great-great-uncle who is dying of diptheria.
Synopsis
Aunt Blythe's house gives Andrew the creeps full of dark rooms, creaky noises, and the sound of a woman sobbing somewhere in the shadows. Then, in the middle of the night, Andrew awakens to find a boy standing in his room...a boy who is Andrew's double, except he looks as if he's come from the grave. He wants to follow him to a place where he will meet the spirits of long-dead ancestors...a place from which Andrew may never return.
School Library Journal
Gr 4-8-This is more a time-travel fantasy than a ghost story. Andrew, 12, is about to die from diphtheria when he accidentally falls through a hole in his own time (1910) and finds himself in 1990, in his own room, now occupied by his great-great-nephew Drew. The boys, identical look-alikes, then change places. Modern medicine saves Andrew's life, and the boys try to settle into their new and different roles. The story becomes one of coming-of-age for both of them. Shy, timid Drew hasn't bargained on filling the shoes of the wild Andrew, and Andrew is equally uncomfortable in ``pantywaist'' Drew's shoes. However, Andrew is reluctant to switch back, fearing he will die if his body returns to 1910. The boys strike a bargain-when Drew wins at marbles, they will change places. Suspense mounts as the story progresses. Will the families notice that something is awry? Will the boys mess up family history by meddling with past events? Will Andrew survive when he gets back home? These questions keep the story moving until all comes clear in a humorous but somewhat contrived ending. There isn't the intense foreboding found in Hahn's ghost story Wait Till Helen Comes (Clarion, 1986), but there is enough tension to keep readers engaged. Instructions for the marble game are appended.-Virginia Golodetz, St. Michael's College, Winooski, VT