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Overview
James Newman's lucid and engaging introduction guides the reader through the world of videogaming, providing a history of the videogame from its origins in the computer lab to its contemporary status as a global entertainment industry, with characters such as Lara Croft and Sonic the Hedgehog familiar even to those who've never been near a game console.Synopsis
Newman's lucid and engaging introduction guides the reader through the world of videogaming. It traces the history of the videogame, from its origins in the computer lab, to its contemporary status as a global entertainment industry, where characters such as Lara Croft and Sonic the Hedgehog are familiar even to those who've never been near a games console.
Topics covered include:
- What is a videogame?
- Why study videogames?
- a brief history of videogames, from Pac-Man to Pokémon
- the videogame industry
- Who plays videogames?
- Are videogames bad for you?
- the narrative structure of videogames
- the future of videogames
Book Details
Published
September 1, 2003
Publisher
Taylor & Francis, Inc.
Pages
208
Format
Paperback
ISBN
9780415281928