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Book cover of 3ds Max 2008 Bible

3ds Max 2008 Bible

by Kelly L. Murdock

Publisher: Wiley, John & Sons, Incorporated
Pages: 1266
ISBN: 9780470187609

Available to Buy

Overview of 3ds Max 2008 Bible

Master the complexities of 3ds Max by working through more than 150 short tutorials under the guidance of 3D expert Kelly Murdock. If you're a beginner, a Quick Start chapter shows you how to create an exciting animation your first day using the software. You'll find extensive detail on the latest features, allowing quick ramp-up for veterans of earlier 3ds versions. In addition, the book includes a 16-page, full-color insert with examples of cutting-edge 3ds Max art as well as a DVD with all the examples in the book, models and textures you can customize, a full-color and searchable PDF of the book.

Synopsis of 3ds Max 2008 Bible

The 3ds Max reference 3D designers choose

Open this book to any page, and you'll quickly see why the 3ds Max Bible is a perennial favorite of 3ds Max artists. Whether you're a beginner looking for a quick start or an expert exploring the very latest advanced features, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to jump-start your creativity. This is the 3ds Max book you need to succeed.

  • Make global changes to multiple objects with Scene Explorer

  • Build MAXScripts more quickly with the new MAXScript ProEditor

  • Stream and focus light through a window with the Sky Portal

  • Create compelling characters using enhanced Biped tools

  • Learn to reference, select, clone, group, link, and transform objects

  • Discover new keyboard shortcuts for speed modeling

What's on the DVD?

You'll find before-and-after example files for every tutorial in the book. The DVD also includes:

  • Unique models and textures you can customize for your own designs

  • 3ds Max 2008 trial version

  • A searchable full-color PDF of the book

Also in the Book

  • A 16-page full-color insert will inspire you with a selection of cutting-edge work done by 3ds Max artists

About the Author, Kelly L. Murdock

Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including seven previous editions of this book, 3ds Max Bible. Other major accomplishments include Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, Poser 6 and 7 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and three editions of the Adobe Creative Suite Bible.

With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He teaches at the local university and is a frequent speaker at various conferences.

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