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Computer Animation
Digital Character Animation 2, Volume I: Essential Techniques by George Maestri β€” book cover

Digital Character Animation 2, Volume I: Essential Techniques

by George Maestri
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Overview

Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.

Synopsis

Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.

Internet Book Watch

Digital Character Animation 2, Volume I: Essential Techniques provides the reader with all of the necessary information to effectively create convincing computer-generated characters in 3D. George Maestri step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. The cross-platform CD-ROM includes multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica. 280pp.

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Digital Character Animation 2, Volume I: Essential Techniques provides the reader with all of the necessary information to effectively create convincing computer-generated characters in 3D. George Maestri step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. The cross-platform CD-ROM includes multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica. 280pp.

Book Details

Published
August 1, 1999
Publisher
New Riders
Pages
296
Format
Paperback
ISBN
9781562059309

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