Digital Interactive TV and Metadata: Future Broadcast Multimedia
Arthur Lugmayr, Samuli Niiranen, Seppo KalliBooks.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.
Overview
This book shows how digital interactive television (digiTV) will affect the relationship between the broadcaster and the consumer. Standardization processes, technological paradigms, and application development issues are discussed and emerging applications, innovations, and designs for the future described in detail. The triangle of content, end-user, and technology is conceptualized to envision and survey the services that will be major new elements in the world of digital interactive television. From the technical side, eXtensible Markup Language (XML)-based metadata standards are essential in realizing these novel ideas. Applications and use-scenarios are introduced, clearly showing, among other topics, conceptual requirements and metadata models, the metadata subsets applicable due to resource limitations, and the metadata aspects needed for nonlinear content viewing. Digital Interactive TV and Metadata gives a broad and detailed, visionary and technical overview useful for graduates, engineers, and scientists, and, last but not least, decision-makers in the broadcasting industry.Synopsis
The book shows how digital-interactive television (digiTV) will affect the relation between the broadcaster and the consumer. Standardization processes, technological paradigms, and application development issues will be discussed. The emerging applications, innovations, and future concepts are described in detail. The triangle: content - end-user - technology will be conceptualized to create a vision and to overview provision of services that will be major innovative elments in the world of digital television. From the technical side, eXtensible Markup Language (XML)-based metadata standards are a major element in realizing new innovative concepts in the world of digital, interactive television. This book clearly shows by the introduction of applications and use-scenarios, which conceptual requirements and metadata models are applicable, which metadata subsets are applicable due to resource limitations, which metadata aspects are needed for nonlinear content viewing, etc. The book gives a broad and detailed both visionary and technical overview useful for graduates, engineers, and scientists; and last but not least decision-makers in the broadcasting industry.