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Fluid Simulation for Computer Graphics by Robert Bridson β€” book cover
Multimedia Technology - General & Miscellaneous, 3D Computer Graphics, Graphics Programming, Computer Mathematics, Computer Animation

Fluid Simulation for Computer Graphics

by Robert Bridson
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Overview

Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

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Book Details

Published
September 1, 2008
Publisher
Peters, A K, Limited
Pages
246
Format
Other Format
ISBN
9781568813264

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