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Fluid Simulation by Robert Bridson β€” book cover
Computer Animation, Computer Graphics - General & Miscellaneous

Fluid Simulation

by Robert Bridson
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Overview

Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. This book provides a practical introduction to fluid simulation for graphics. The focus is on animating fully three-dimensional incompressible flow, from understanding the math and the algorithms to the actual implementation.

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Book Details

Published
October 1, 2009
Publisher
A K Peters
Pages
246
ISBN
9781568814940

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