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Other Graphics Applications & Software, 3D Computer Graphics
Introducing Maya 2008 by Dariush Derakhshani โ€” book cover

Introducing Maya 2008

by Dariush Derakhshani
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Overview

The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.

Synopsis

Enter A New Dimension With Maya 2008

The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 2008.

This new edition of a perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert to inspire you.

The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials. The CD also includes Maya Personal Learning Edition software.

  • Learn to navigate the Maya 2008 interface

  • Experiment with modeling by creating a hand, a rocket, and a locomotive

  • Explore the basics of NURBS, polygons, and subdivision surfaces

  • Discover the nuances of shading and texturing

  • Rig a locomotive model for automated animation

  • Create more natural lighting with mental ray® Final Gather and Global Illumination

  • Use Maya's Render Layers and an Ambient Occlusion pass for greater reality

About the Author, Dariush Derakhshani

Dariush Derakhshani is an award-winning 3D animator, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos. He teaches Maya and 3D animation and is the author of Introducing 3ds Max 9 and all the Introducing Maya books as well as coauthor of Mastering Maya 8.5 from Sybex.

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Editorials

From Barnes & Noble

Autodesk's Introducing Maya 2008 is simply the best low-cost way to succeed with Maya -- even if you've never touched a 3D or animation tool before.

Dariush Derakhshani covers the entire process of building, rendering, and animating digital models and scenes for film, video, gaming, or 3D design. Introducing Maya has always had a strong hands-on focus; now he's introduced an additional case study, in which you'll model, texture, light, and render a child's rocket in 3D, using photos for reference.

As you practice, Derakhshani systematically introduces you to through virtually every technique professionals need to master. You'll start with one of the simplest animations possible -- the solar system -- and as you do, you'll gain a clear sense of the Maya preproduction and production processes, and start getting comfortable with its Outliner tool.

You'll walk through modeling with both polygons and NURBS, mastering techniques like patch modeling (Derakshani's example: a detail from a larger locomotive project). Step by step, you'll work your way through deformers, subdivision surfaces, shading, texturing, essential animation and lighting techniques, and a whole lot more. Not least, there's a practical introduction to dynamics, including rigid and soft dynamic bodies, particle effects, and paint effects. Along the way, Derakhshani introduces several of Maya 2008's key enhancements. And, beyond the previous edition's extensive set of tutorials, he's also added widely requested topics such as lattice deformation to soft shadow mapping.

Check out the color insert showing how good "beginner" Maya work can be. Then, load the free Maya Learning Edition and accompanying CD-ROM project files, and prepare to do some great work of your own. Bill Camarda, from the January 2008 Read Only

Book Details

Published
December 1, 2007
Publisher
Wiley, John & Sons, Incorporated
Pages
624
Format
Paperback
ISBN
9780470183564

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