Join Books.org — it's free

Programming - Mac Users, Platform-Specific Programming, Game Programming, Portable & Handheld PCs, General Software Engineering
iPhone 3D Game Programming All In One by Jeremy Alessi β€” book cover

iPhone 3D Game Programming All In One

by Jeremy Alessi
Write a review
Log in to track your reading progress.

Overview

This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.

Synopsis

This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.

About the Author, Jeremy Alessi

Jeremy has been developing video games for over a decade. Scholastic, Garage Games, and Reflexive Entertainment have published his work. His first independent title, Aerial Antics (2004), was nominated for Sim Game of the Year by Game Tunnel, listed as a top 5 physics download by Computer Gaming World, and was featured on the G4 Network TV show Cinematech. Currently, he is producing several new titles for the iPhone through independent studio Midnight Status. In addition Jeremy also writes the popular Games Demystified series of articles, which appear on Gamasutra.

Reviews

There are no reviews yet. Log in to write one.

Book Details

Published
July 1, 2010
Publisher
Cengage Learning
Pages
432
Format
Paperback
ISBN
9781435454781

Similar books