Join Books.org — it's free

Programming - Mac Users, Platform-Specific Programming, Object-Oriented Programming, Game Programming, Portable & Handheld PCs, C/C++, General Software Engineering
iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide Series) by Paul Zirkle β€” book cover

iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide Series)

by Paul Zirkle, Joe Hogue
Available on Bookshop Write a review

Books.org participates in affiliate programs including Bookshop.org and the Amazon Services LLC Associates Program. We may earn a commission from qualifying purchases made through links on this page, at no additional cost to you.

Log in to track your reading progress.
Readers discussing iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide Series) — questions, passages they’re puzzling over, and what to read next. Log in to read full threads and join in.

Start a discussion about this book

No discussions about this book yet.

Be the first — share a question, a passage, or a thought about iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide Series).