Computer Hardware - General, Graphics Programming, General & Miscellaneous Computing, Computer Graphics - General & Miscellaneous
Log in to track your reading progress.
Overview
- -Teaches the entire process from modeling to post-production including compositing, rotoscoping, and multi-pass rendering
- - Provides time-saving ideas to streamline your 3D workflow
- - Numerous tutorials cover all aspects of 3D design using a variety of leading software programs such as Photoshop, After Effects, Illustrator, Painter, Infini-D, Lightwave, Cinema 4DXL, Studio Pro, formZ and ElectricImage
- - CD includes project files, demos, and all the files necessary to use the tutorials in the book CPU; RAM; Networked Rendering; 2D Scanner; 3D Digitizers; Digital Still Cameras; Storage; PERSPECTIVE: Flat vs. Flared; Field of View; Lens Sizes; Parallax Distortion; Horizons; Motion Picture Film Formats and FOV; Television Aspect Ratios and Common Lenses; STORYBOARDING; Starting; Casting(Models); Major Scenes; Timeline; COMPOSITION: THE MODELING PROCESS; COLOR THEORY; MATERIALS AND TEXTURE MAPPING; LIGHTING; ANIMATION; RENDERING; POST PRODUCTION.
Book Details
Published
May 19, 1998
Publisher
Charles River Media
Pages
450
Format
Paperback
ISBN
9781886801639