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Employees - Training, Employee Relations & Supervision, Human Resources - Personnel Management, Career Development
Training Games For Career Development by James J. Kirk β€” book cover

Training Games For Career Development

by James J. Kirk, Brandon A. Kirk (Illustrator), Lynne D. Kirk
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Overview

Perhaps the most comprehensive and multifaceted collection of career-enhancing games ever published, Training Games for Career Development contains a wealth of fun-filled and imaginative exercises designed to hone every skill needed to succeed in today's corporation. If you're a trainer or human resources professional, this book will show you new ways you never thought of to train employees for career awareness, self-improvement, and organizational productivity. The games are divided into six main career topics: Motivation, Development, Dynamics, Climate, Promotion, and Management. Within each category are games for each stage of the instructional process, including:
-- Openers
-- Expanders
-- Teachables
-- Reinforcers
-- Assessors

Each game is coded according to both its career topic and its instructional role, making game selection especially easy for the trainer with particular goals to accomplish. Each game includes specific instructions, as well as before, during, and after facilitation guidelines. And there's a feature you won't find anywhere else: step-by-step instructions for creating fun-filled and instructional training games from scratch! So if you want to help your employees to realize their full work and career potential, this is the most comprehensive book of its kind on the market.

Synopsis

Perhaps the most comprehensive and multifaceted collection of career-enhancing games ever published, Training Games for Career Development contains a wealth of fun-filled and imaginative exercises designed to hone every skill needed to succeed in today's corporation. If you're a trainer or human resources professional, this book will show you new ways you never thought of to train employees for career awareness, self-improvement, and organizational productivity. The games are divided into six main career topics: Motivation, Development, Dynamics, Climate, Promotion, and Management. Within each category are games for each stage of the instructional process, including:
-- Openers
-- Expanders
-- Teachables
-- Reinforcers
-- Assessors

Each game is coded according to both its career topic and its instructional role, making game selection especially easy for the trainer with particular goals to accomplish. Each game includes specific instructions, as well as before, during, and after facilitation guidelines. And there's a feature you won't find anywhere else: step-by-step instructions for creating fun-filled and instructional training games from scratch! So if you want to help your employees to realize their full work and career potential, this is the most comprehensive book of its kind on the market.

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Book Details

Published
May 1, 1995
Publisher
McGraw-Hill Companies, The
Pages
304
Format
Paperback
ISBN
9780070347908

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