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Overview
Seeking shelter from a fierce Texas storm, four teens are trapped inside a strange house as unwitting players in a magician's evil games. The phone goes dead. A plaster head suddenly appears. A disembodied hand taps the mantel. Then the magic turns even more sinister, leading inevitably toward murder.
Lisa and her three friends find themselves unwilling players in a cat-and-mouse game with a murderous magician whose identity and motivation baffle them.
Synopsis
Seeking shelter from a fierce Texas storm, four teens are trapped inside a strange house as unwitting players in a magician's evil games. The phone goes dead. A plaster head suddenly appears. A disembodied hand taps the mantel. Then the magic turns even more sinister, leading inevitably toward murder.