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Overview
Computer applications for creating sophisticated animation effects have grown tremendously in recent years. Making advanced graphics technology highly accessible,this guide's hands-on programming techniques open up the universe of animation opportunities to everyone working on PC's and workstations. Throughout,the authors focus on problem-solving techniques for structure manipulation,image acquisition,encoding,and programming user animated objects. Background,object,and modeled animation are also covered in depth.Editorials
Booknews
By programmers for programmers who want to develop animated graphics software for computer games, high-tech simulators, or event modeling in science and engineering. Outlines the methods and problem-solving techniques for working on a PC, and provides code samples for the fundamental device drivers and primitives of VGA, Super-VGA, and XGA video systems. Can serve as a tutorial on low-level animation for novices to the field. Annotation c. Book News, Inc., Portland, OR (booknews.com)Book Details
Published
June 1, 1995
Publisher
New York ; McGraw-Hill, c1995.
Format
Paperback
ISBN
9780070549647