Children's Non-Fiction, Science & Technology
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Editorials
Children's Literature
With its cover photograph of a young man playing a video gameβand apparently getting paid for itβthis book will provide a good introduction to a field that may be a desirable career for many young people. This overview of the computer game industry outlines a typical day in the life of a computer game developer, traces the history of computer games, and explains the differences among various types of computer games. One chapter dissects the development of a video game, illustrating the ways various professionals, from designers to animators to programmers and sound designers, bring a game concept to life. Another chapter explains the various tools used by game designers, while another chapter outlines the career paths available for those interested in pursuing a career in video and computer game design, including a list of job titles in the field. A final chapter profiles notable figures in the field, including the developers of The Legend of Zelda and of SimCity. A comprehensive glossary, an appendix listing U.S. schools with programs in game development, and suggestions for further reading will make this book a good resource for aspiring developers. This is a title in the series "Weird Careers in Science." 2006, Chelsea House, Ages 11 to 15.βNorah Piehl
Book Details
Published
January 1, 2006
Publisher
Chelsea House Publishers
Pages
72
Format
Hardcover
ISBN
9780791087008